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The Portfolio of Justin Jordan

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Draft → Build → Experience 

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Thanks for stopping by! You could've been anywhere in the world right now but you came here. Let's get right to it. The selected projects below were hand picked out of a decade's worth of real immersive and experiential projects. My contributions to these projects span the creative pipeline in art and design.

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Finerenone

PIXACORE

The campaign for this brand featured a heart/kidney sculpture that was present at their booth in multiple medical conferences. 

The ask from the client was to add a digital element to the sculpture so people visiting their booth can interact with it more meaningfully. We brought the idea of an informational AR activation.

I designed, prototyped, created UI/UX, 3D art and animations for the entirety of the project. The video shows the prototype and testing phases side-by-side, followed by the final version.

Code by Sergiy Blednov

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Pipeline VR

PIXACORE

This is a VR experience using the Leap Motion on an Oculus Rift.

 

Two versions were used at multiple conferences from 2017-2018; which would make this an "oldie but goodie" by now.

I designed, and created the 3D art and animations for the project. The video below is a close to final demo.

Code by Sach Jadav

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NYVR Showcase

PIXACORE

We had a chance of doing a non-client, non-pharma related project for the New York Virtual Reality Expo and we jumped at the opportunity. 

 

With a decent sized booth, we decided to create a multiplayer mixed reality experience. It involved one player in a HTC Vive VR headset (with a PC backpack), the other player guiding them on an iPad, and a tracked physical door laced with LEDs that the player walked through to go from passthrough AR to VR. We also 3D a peripheral for the controller and PIXACORE branded swag for people to take home.

I designed, prototyped, and created the 3D art and animations for the project. In all of the chaos of creating this experience, we never got video footage. So, below is both booth and production photos.

Code by Sach Jadav and Sergiy Blednov

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Stivarga

PIXACORE

This is a run through of an MOD AR experience using ARKit.

 

The company wanted an easy-to-use digital supplement that their representatives could use to aid conversations with HCPs.

I designed, storyboarded, prototyped and created all of the 3D art and animations for the entirety of the project. The video below runs through all the features of the final version.

Code by Sergiy Blednov

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Cellex

PIXACORE

This is a clip of an AR training app using ARKit. It was created for accessible training across the company's US program.

Due to logistical difficulties in their normal training program, the client needed a cheaper solution that would also have a larger outreach; making this a great use case for immersive training. 

I designed, storyboarded, prototyped and created 3D art and animations for the entirety of the project. The video below briefly goes through the section on centrifuge installation.

Code by Sergiy Blednov

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Pipeline AR

PIXACORE

This is an AR version of the project below using the Magic Leap One. Many changes were made. The video shows one section of the experience.

 

There were multiple versions for different conferences throughout 2019. They stopped in 2020 (I wonder why).

I designed, prototyped and created 3D art and animations for the project. The video below walks through one of the three pathways users can interact with.

Code by Sach Jadav

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Career Exploration

Transfr

I contracted at Transfr wearing a few different hats. From tech art to design, I contributed where ever I was needed.

The Career Exploration 2.0 was a big endeavor for the company involving many teams and people. The results of some of the groundwork I helped with are shown in this video.

I mainly handled design, tech art, concept art and storyboards for some of the modules shown in the video.

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Metaverse Apps

Accenture

At Accenture, I worked on several internal and external projects exploring what the metaverse could be. 

The word "metaverse" itself can be polarizing, but for what its worth, these were online virtual reality multiplayer experiences. Some were designed to integrate with blockchain technology.

I designed, storyboarded, and created concept art, UI/UX, 3D models, and animations for various projects. This gallery showcases a mix of pre-production pics (which is all I'm allowed to show).

Immersive ideas, constructed 

About

I've been a New York City based artist and designer for just about forever. My background is in games and illustration (and have a couple diplomas in those fields). I've seemed to seamlessly transition into immersive and experiential spaces for the past decade and have been loving every minute of it.

That's it. That's the end.

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Justin Jordan Artist Designer

©2023 by Justin Jordan

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